subDimension

Blog: Spike Next-Gen Portable Gaming

Spike

Previously I wrote about the Mage. I’ve been very busy since then, but terrible at writing about it here.

After playing around with the Mage for a while, I realised that the limits of the ATTiny85 were a lot harder to work with than I was expecting. 8Kb of program space got eaten up by maps and tile data really fast. Even simple game mechanics took way more code space than I expected.

I needed a new microcontroller.

Read more...

Microblog

Projects

  • Spike

    A small handheld gaming console. more

  • Mage

    An ATTiny85 based handheld console. more

  • Glixl

    WebGL Javascript Framework. more