I was inspired by the Ludum Dare competition at the beginning of last month. I wanted to make a game!
- What’s the documentation like?
- How cool do the example games look?
basically, #1 and #3 are inversely proportional and #2 is really hit-and-miss.
JawsJs ended up being my choice. It totally fulfilled #1, #2 was good enough that I could work out where to go next and #3 looked pitched at the sort of level I thought I could manage myself!
I found that I really enjoyed using it. It even became my first contributed repository on GitHub - I implemented A* pathfinding on TileMaps (which I’ll probably write about soon).
My first game is still very much in progress, and it represents the absolute zenith of my artistic abilities, but I’m proud of it:
Play ‘Rouge’ here. It’ll get better.